Monday 21 May 2012
Medieval party part 1
Hey guys! The new Medieval party is here!
Before we defeat Scorn, we have to do a few little things first.
If you go down to the boiler room, you can get a free pin by hovering your mouse over the cauldron, and the pin maker 3,000 do it's work!
Now that's all the little bits taken care of, go to Plaza, and read the notice.
And that's exactly what we're gonna do! Now, the first quest is sort of like a warm up quest, a preparation for the other two quests. There's not danger here, just tricky puzzles. Also, non-members can do this first one, but they can't get any of the "free" items. I think that's a bit unfair, but anyway, onto the first quest!
The first puzzle is easy. Just step on the platforms in front of the orbs. You have to watch out for the curvy path and the fence that comes up, but that's the only blocks. Now, all three quests have been at previous Medieval parties, so if like me, you've already completed them at previous parties, the doors will just open for you, and you can go straight to the end without having to do any puzzles. Anyway, when I do the puzzle, I tend to light up the orbs in this pattern: middle, bottom left, top right, bottom right, then top left. But any order is fine. When you light up all the orbs, the door should open for you.
Also, take note of the symbols in the top right and left corner. They'll help in the third puzzle.
The next puzzle is fairly easy, but it takes some time to complete. You have to throw and hit fifty targets with snowballs to move through. But, your friend can help, so that makes it a bit quicker.
Also, members can get a free item here.
There are also strange symbols in this room, so take note of them too.
Now, this puzzle is where those symbols come to use. See the symbols in the top right corner?
They're directions. Now, remember how in the previous rooms the symbols had arrows next to them? Well, that's what they mean. Before you go through the maze, get the free member item.
Now, the way through the maze is down, left, down, right, right, up. If you've already done this quest, the arrow will light up in the right direction. If you get lost, you'll end up in this room.
It tells you that the symbols are directions, and leads you back to the start. Now, if you complete the maze, you'll end up in the last room, where you can get the final free item for this quest.
Awesome! You've beaten the first quest! Keep reading on how to take out Scorns first henchman.
Waddle on!
-S8s1
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