Click the yellow button with the 1 on it to begin.
If you click the "Show map" button, it shows the location of where the first security terminal is.
I reckon the Directors voice sounds awesome! A little creepy, but still awesome! Anyone can equip the Klutzy disguise, but only members can equip the Herbert disguise. This is how they look on a player card.
But before sneak into Herbert's base, lets take a look at the party.
Herbert has completely taken over everything. There are statues and flags of him in the Town and Plaza.
He's taken over the stage as you can see, the Club Penguin Times.
The clothing catalog.
And Herbert built a great big whopping fortress in the Ski Village which for some strange reason isn't locked...
Herbert has destroyed the EPF HQ and the EPF along with it.
Or so he thinks...
The EPF survived and destruction of their HQ and are coming back hard. This is the Underground Base, a temporary base until Herbert is defeated. You can get here by going down the chutes in the Dock, Plaza, Town, Ski Village and Beach.
Or going through the hole in Herbert's base that the EPF dug.
If you go through the hole, you can see the crab jail. I'm not sure if Klutzy is in there though...
You can plan on how to defeat Herbert in the Underground Base.
Work out.
Practice your snowball throwing.
And check if Herbert is anywhere.
There's a list of all the captured agents. G is the only one so far.
You can also get to the Beach, Dock, Town, Ski Village and Plaza from here.
In the bottom right corner of your screen, there's a special clothing catalog with special gear.
If you click on it, this comes up.
These items are for members only. The Rescue Gear has been available in the past, but the Doctor's outfit and grappling gear are new. And if you click on the last hole on the note up on the top left of your screen which is behind the image, you can get the Rappelling Gear.
At the Dock there's a refuge camp for Puffles.
And at the Lighthouse there's a hospital.
Well, that's the main part of the party! Now for the missions. There's a new mission everyday. In this post I'll do the guide to mission 1. Ok, you can either get into Herbert's base by going through the hole the EPF dug in his base or going through the front door. I'm gonna go through the front door.
This is Herbert's "Paradise." This is what all the sunlight is being collected for. You can look around, but to complete the mission, you have to go through the door. Notice the crabs. I wonder if he has more crabs at his service than Klutzy?
The green lights show how much security clearance you have. Ok, if you haven't done mission one before, you have to wear either the Klutzy or Herbert disguise and go through the door with the polar bear and crab on it. If you've already beaten mission 1, you can go through it without wearing a disguise.
You'll end up in the vent in the Paradise. Just waddle along the vent towards the opening.
Go up to the computer to start the challenge.
This is a simple move the block to get the key into the slot game. When you start, it should look like this.
This one is really simple. Just move the block closest to the slot down all the way.
Then move the key into the slot. Congratulations! You have Herbert Security Access clearance one! You get a pin showing your security clearance.
Well, that's Operation Blackout! Stay tuned for more mission guides!
Waddle on!
~S8s1
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